![]() This kind of course-correction update feels like the kind of thing you’d expect to see within a month or two of a rocky launch, not a year in, and certainly not with a timeline that extends through another full year. It’s hard to understand how a game with such a massive budget and fanbase could have fallen so far behind. Related: She-Ra and Halo Are Basically The Same Thing And I Can't Stop Thinking About It Baron and other developers in the update video, community director Brian “ske7ch” Jarrard and head of creative Joseph Staten, talked a lot about accelerating development and getting content updates to players faster, while also revealing that Season 3 has been delayed until next March and couch co-op has been completely canceled. The only problem is that the game has been out for a year, and it’s going to be another year before the team is able to make significant progress on all of their goals. Eventually, there will be 13-week seasons, events and seasonal challenges will be improved, players will feel more rewarded for playing, there will be a richer selection of cosmetics, the cheaters will be dealt with, and the bugs will be fixed. The outline and roadmap for the future of Infinite sounds great. Pick up my sci-fi novels the Herokiller series, and The Earthborn Trilogy, which is also on audiobook. Subscribe to my free weekly content round-up newsletter, God Rolls. And yet if hardcore Halo fans are loving this new Halo game…that also seems like it’s own kind of good sign to me.įollow me on Twitter, YouTube, Facebook and Instagram. I will say that yes, it’s possible that the die-hard fans who managed to sign up for Waypoint and get into this test are more likely to love a Halo game than general audiences, so perhaps there’s some bias here. There will be more tests and alphas and betas no doubt before launch so more players can get in. With Sony delaying Horizon Forbidden West to next year, Xbox has quite an empty stage all to itself, and if Halo Infinite shines? This will be one of the biggest success stories for the Xbox brand in a number of years. ![]() So we’re just waiting until we get an announcement to confirm that. The longer this goes, the more the thought might creep to mind that perhaps we could be facing another delay out of this year, but Microsoft has maintained that’s not going to happen again. We still do not have a finalized release date for Halo Infinite, which everyone more or less assumes will be in late November. From the looks of Infinite, it seems like it’s definitely on that track. It will have to reestablish itself as a top player, and Microsoft has its sights set on a return to esports. Halo Infinite enters a very crowded shooter market that has moved far, far away from traditional Halo gameplay over the years, toward battle royales or tactical shooters or hero arenas. Whether that means an “evolving world” type deal or true sequels, that’s unclear, but whatever is added in time will no doubt all be on Game Pass, while Halo multiplayer remains free this time, even without Game Pass. ![]() Halo Infinite is a massively important project for Microsoft and Xbox, as it’s supposed to be the “platform” to launch all future Halo content for at least the next generation. Even in these early bot matches, the vibe is that 343 has really gotten things right this time, and the extra year to get this game in fighting shape was well worth the delay. The game is supposed to be less “modernized” than Halo 5 was, with reductions in things like sprint, while retaining the “feel” of the original games.
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